
Desk Lobby Sim
Hi, I’m the creator of the only game where elevators follow rules more strictly than humans do.
Inspired by the Kastle security system, my game simulates the thrilling world of front desk security—where visitors are only allowed to ascend to the floor of their appointment, and unauthorized mingling between companies is a crime against Post Orders .
You play as the last line of defense between order and elevator-based chaos. Your tools? A clipboard, a suspicious glare, and an iron will.
Expect logic puzzles, bureaucratic absurdity, and the occasional visitor who swears they “just need to drop something off on another floor.”
I make weird games about serious systems.
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Most the artwork has been created by me using Krita painting program, and my Characters sprite you might recognize from Kenny assets.
I have plans of updating this project, I would like to add different kinds of visitor scenarios, and continues updates to the sprite and artwork.
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